Twitchy the war beast dire weasel
Size/Type: Medium Animal
Hit Dice: 26hp (4d8)
Initiative: 4 Dex, 5
Attack: Bite 3)
Full Attack: Bite 3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Attach, blood drain
Special Qualities: Low-light vision, scent, combative mount
Saves: Fort +3, Ref +7, Will +4
Abilities: Str 17, Dex 19, Con 13, Int 2, Wis 14, Cha 11
Skills: Hide +8, Listen +4, Move Silently +8, Spot +6
Feats: Alertness, Stealthy, Weapon FinesseB
Environment: Temperate hills
Organization: Solitary or pair
Challenge Rating: 3
Alignment: Always neutral
Advancement: 4-6 HD (Medium); 7-9 HD (Large)
Level Adjustment: —
Dire weasels grow to be up to 10 feet long and can reach a weight of 700 pounds.
Dire weasels stalk their prey in the dark and then leap on it, biting and clawing.
A dire weasel that hits with its bite attack latches onto the opponent’s body with its powerful jaws. An attached dire weasel loses its Dexterity bonus to AC and thus has an AC of 12. An attached dire weasel can be struck with a weapon or grappled itself. To remove an attached dire weasel through grappling, the opponent must achieve a pin against the creature.
Blood Drain (Ex)
A dire weasel drains blood for 1d4 points of Constitution damage each round it remains attached.
+2 on all ride checks to rider, beast can wear light,medium or heavy armor